Player decision
What to decide mid-run
Start from the card or result in your hand. A good route is not only a matching pair: it also needs the right trigger resource, room to keep the material alive, and a payoff that fits your current defense.
Player decision
Start from the card or result in your hand. A good route is not only a matching pair: it also needs the right trigger resource, room to keep the material alive, and a payoff that fits your current defense.
Player decision
Vampire Crawlers uses cards, relics, Crawler effects, and route-specific triggers. Vampire Survivors weapon/passive recipes are useful as memory aids, but they are not default Crawlers results.
Little coffin lookup
This page renders Vampire Crawlers card, relic, and evolution-resource recipes only. Vampire Survivors formulas live on the separate Survivors page.
Garlic / Soul Eater / Santa Water / Empty Tome
Examples: Garlic, Whip, Santa Water, Empty Tome, Soul Eater.
Best when the run needs sustain before chasing higher damage. Keep Garlic as the safety anchor, then add a second clear tool after Soul Eater stabilizes the floor.
A practical early route for players who want damage and recovery in the same lane. It is easier to justify when the Crawler trigger already rewards red or defensive play.
Good for tempo-focused runs because the weapon starts cheaply and the Tome line supports smoother mana sequencing. Use it when you need a reliable starter more than a late burst.
A clear-area route. Pick it when dense rooms or pickup routing are the problem, then avoid splitting upgrades across too many low-impact side weapons.
Unholy Vespers Requires: King Bible + Spellbinder. Result: Unholy Vespers
Strong when a run needs a defensive shell while still dealing damage. It pairs well with duration and control relics because the route rewards staying safe through repeated contact.
A defense-to-control route. Choose it when survivability is already part of the plan and you want that investment to become screen control instead of pure blocking.
A direct damage route for runs that can afford a narrow payoff. Commit only if the deck can survive while waiting for the pair and still has enough mana to play the damage card on curve.
Gorgeous Moon Requires: Pentagram + Crown. Result: Gorgeous Moon
A high-impact route that should not be forced too early. Treat it as a later commitment after the deck has enough defense, draw, or mana support to handle expensive plays.
Heaven Sword Requires: Cross + Clover. Result: Heaven Sword
A flexible damage route for players who already have a stable starter. It is most attractive when the run needs a stronger single-target or boss-facing option.
Thousand Edge Requires: Knife + Bracer. Result: Thousand Edge
A focused projectile route. Use it when Amount, speed, or repeated hits are already being rewarded by the Crawler, relics, or card color triggers.
Death Spiral Requires: Axe + Candelabrador / Candle variants. Result: Death Spiral
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Mannajja Requires: Song of Mana + Skull O'Maniac. Result: Mannajja
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Phieraggi Requires: Phiera Der Tuphello + Eight The Sparrow + Tirajisu. Result: Phieraggi
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Thunder Loop Requires: Lightning Ring / Thunder Ring + Duplicator. Result: Thunder Loop
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Valkyrie Turner Requires: Shadow Pinion + Wings. Result: Valkyrie Turner
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Vandalier Requires: Peachone + Ebony Wings. Result: Vandalier
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Vicious Hunger Requires: Gatti Amari + Stone Mask. Result: Vicious Hunger
Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Reset filters or try an English name, Chinese alias, result name, or usage tag.
| Game | Inputs -> Result | Requirement | Use | Details |
|---|---|---|---|---|
| Crawlers | Garlic + Pummarola variants Soul Eater | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Soul Eater Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Best when the run needs sustain before chasing higher damage. Keep Garlic as the safety anchor, then add a second clear tool after Soul Eater stabilizes the floor. Proof: Recipe-book crop showing Garlic route into Soul Eater. | |
| Crawlers | Whip + Hollow Heart / Forever Heart Bloody Tear | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Bloody Tear Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A practical early route for players who want damage and recovery in the same lane. It is easier to justify when the Crawler trigger already rewards red or defensive play. Proof: Recipe-book crop showing Whip route into Bloody Tear. | |
| Crawlers | Magic Wand + Tome variants Holy Wand | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Holy Wand Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Good for tempo-focused runs because the weapon starts cheaply and the Tome line supports smoother mana sequencing. Use it when you need a reliable starter more than a late burst. Proof: Recipe-book crop showing Magic Wand route into Holy Wand. | |
| Crawlers | Santa Water + Attractorb La Borra | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: La Borra Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A clear-area route. Pick it when dense rooms or pickup routing are the problem, then avoid splitting upgrades across too many low-impact side weapons. Proof: Recipe-book crop showing Santa Water route into La Borra. | |
| Crawlers | King Bible + Spellbinder Unholy Vespers | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Unholy Vespers Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Strong when a run needs a defensive shell while still dealing damage. It pairs well with duration and control relics because the route rewards staying safe through repeated contact. | |
| Crawlers | Runetracer + Armor variants NO FUTURE | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: NO FUTURE Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A defense-to-control route. Choose it when survivability is already part of the plan and you want that investment to become screen control instead of pure blocking. Proof: Recipe-book crop showing Runetracer route into NO FUTURE. | |
| Crawlers | Fire Wand + Spinach variants Hellfire | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Hellfire Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A direct damage route for runs that can afford a narrow payoff. Commit only if the deck can survive while waiting for the pair and still has enough mana to play the damage card on curve. Proof: In-game proof screenshot showing the Hellfire evolution result. | |
| Crawlers | Pentagram + Crown Gorgeous Moon | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Gorgeous Moon Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A high-impact route that should not be forced too early. Treat it as a later commitment after the deck has enough defense, draw, or mana support to handle expensive plays. | |
| Crawlers | Cross + Clover Heaven Sword | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Heaven Sword Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A flexible damage route for players who already have a stable starter. It is most attractive when the run needs a stronger single-target or boss-facing option. | |
| Crawlers | Knife + Bracer Thousand Edge | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Thousand Edge Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: A focused projectile route. Use it when Amount, speed, or repeated hits are already being rewarded by the Crawler, relics, or card color triggers. | |
| Crawlers | Axe + Candelabrador / Candle variants Death Spiral | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Death Spiral Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Song of Mana + Skull O'Maniac Mannajja | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Mannajja Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Phiera Der Tuphello + Eight The Sparrow + Tirajisu Phieraggi | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Phieraggi Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Lightning Ring / Thunder Ring + Duplicator Thunder Loop | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Thunder Loop Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Shadow Pinion + Wings Valkyrie Turner | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Valkyrie Turner Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Peachone + Ebony Wings Vandalier | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Vandalier Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. | |
| Crawlers | Gatti Amari + Stone Mask Vicious Hunger | Requires matching cards and an evolution resource; confirm the material cards still fit your route before triggering | OpenResult: Vicious Hunger Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement Version: Crawlers launch patch, checked 2026-05-09 Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives. |
Requires: Garlic + Pummarola variants
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Best when the run needs sustain before chasing higher damage. Keep Garlic as the safety anchor, then add a second clear tool after Soul Eater stabilizes the floor.
Requires: Whip + Hollow Heart / Forever Heart
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A practical early route for players who want damage and recovery in the same lane. It is easier to justify when the Crawler trigger already rewards red or defensive play.
Requires: Magic Wand + Tome variants
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Good for tempo-focused runs because the weapon starts cheaply and the Tome line supports smoother mana sequencing. Use it when you need a reliable starter more than a late burst.
Requires: Santa Water + Attractorb
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A clear-area route. Pick it when dense rooms or pickup routing are the problem, then avoid splitting upgrades across too many low-impact side weapons.
Requires: King Bible + Spellbinder
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Strong when a run needs a defensive shell while still dealing damage. It pairs well with duration and control relics because the route rewards staying safe through repeated contact.
Requires: Runetracer + Armor variants
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A defense-to-control route. Choose it when survivability is already part of the plan and you want that investment to become screen control instead of pure blocking.
Requires: Fire Wand + Spinach variants
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A direct damage route for runs that can afford a narrow payoff. Commit only if the deck can survive while waiting for the pair and still has enough mana to play the damage card on curve.
Requires: Pentagram + Crown
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A high-impact route that should not be forced too early. Treat it as a later commitment after the deck has enough defense, draw, or mana support to handle expensive plays.
Requires: Cross + Clover
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A flexible damage route for players who already have a stable starter. It is most attractive when the run needs a stronger single-target or boss-facing option.
Requires: Knife + Bracer
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: A focused projectile route. Use it when Amount, speed, or repeated hits are already being rewarded by the Crawler, relics, or card color triggers.
Requires: Axe + Candelabrador / Candle variants
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Song of Mana + Skull O'Maniac
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Phiera Der Tuphello + Eight The Sparrow + Tirajisu
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Lightning Ring / Thunder Ring + Duplicator
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Shadow Pinion + Wings
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Peachone + Ebony Wings
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.
Requires: Gatti Amari + Stone Mask
Consume/replace: Follow the current in-game prompt for material changes; avoid sacrificing a core defense or starter card without a replacement
Version: Crawlers launch patch, checked 2026-05-09
Compiled from official materials, public guides, community corrections, and editorial review; details may change by patch.
Route advice: Use this route when its materials support your current defense, mana curve, and Crawler trigger. Do not chase the result if both materials weaken the deck before the payoff arrives.